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The novel introduces King Saran and his raids across Orïsha. Before the raids, the two cultures of the land, maji and k'osidán,' were always competing for power. The maji have always been oppressed by the elite kosidán, the nobles, but the raids were an act of genocide. King Saran killed all the maji, rid the land of magic, and silenced most of the prayers to gods he did not recognize as his own. The kingdom went through a culture change where the power dynamics were more clearly defined and uneven. The Children of Blood and Bone takes place eleven years after the raids, following Zélie, a divîner (one of magical blood). Chosen by the gods, Zélie, Tzain, and Amari, the Princess of Orïsha, are sent on a journey to collect three sacred artifacts and bring them to the Holy Temple. By completing this quest, magic, which has been missing since before the raids, magic will be brought back to Orïsha. Along this quest, Zélie must evade King Saran’s forces, led by Inan, the crowned prince, and reach the Holy Temple before the solstice. If Zélie fails, Orïsha will lose magic forever.
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